Thursday, March 28, 2019

Particular Skin Smell May Help In Early Parkinson’s Diagnosis, Study Suggests

MARCH 25, 2019 BY ALICE MELÃO IN NEWS.



Parkinson's disease (PD) could be identified through a noninvasive analysis of chemical components of sebum, the oily substance that helps keep skin and hair moisturized, a pilot study suggests.
In the early ages of medicine, a person's odor was commonly used to help identify diseases. Although this method is no longer used, modern medical studies have associated some illnesses, in particular metabolic and infectious diseases, with specific smells.
One of the study's co-authors, Joy Milne, the wife of a Parkinson's patient who was diagnosed in 1986, has an extremely sensitive sense of smell, called a super smeller, and is able to recognize a particular odor associated with Parkinson's disease. In preliminary tests, she identified this odor mainly in areas of high sebum production, such as the upper back and forehead.
Overproduction of sebum by skin sebaceous glands (a condition known as seborrhea) is a well-known non-motor symptom of the disease, and toxic forms of the protein alpha-synuclein — a Parkinson's molecular hallmark — have been found in the skin of Parkinson's patients.
"Identification and quantification of the compounds that are associated with this distinctive PD odor could enable rapid, early screening of PD as well as provide insights into molecular changes that occur as the disease progresses and enable stratification of the disease in the future," the researchers wrote.
The team, led by researchers at the University of Manchester, further explored the potential of using smell and sebum analysis as a diagnostic tool for Parkinson's disease.
They analyzed the volatile chemical components of sebum samples collected from 43 Parkinson's patients and 21 healthy volunteers who were recruited at 25 clinical sites across the U.K.
These volatile components, which are often associated with odors, were detected by high-throughput chemical analysis as well as by olfactory pattern analysis, with the help of Milne.
Among the 17 particular compounds detected in Parkinson's patients the team found 3,4-dihydroxy mandelic acid, which is a metabolite of L-dopa — one of the most commonly prescribed medications for Parkinson's disease.
However, this compound was also identified in untreated patients. These findings suggest that changes in this compound could be indicative of other mechanisms rather than just therapy metabolism.
Further analysis revealed that the compounds perillic aldehyde and eicosane were significantly different between Parkinson's patients and healthy controls. Perillic aldehyde levels were lower in Parkinson's samples, while eicosane was present at significantly higher levels than in controls.
The presence of these compounds was consistent with the olfactory patterns of the specific "musky" smell of Parkinson's.
Next, the team asked Milne to try to validate different mixtures of the identified compounds and compared them between patients and controls.
A mixture of all 17 identified compounds, or specific combinations of just nine or four of these compounds, were identified as being closer to the smell of Parkinson's patients than healthy individuals.
These results were maintained regardless of whether patients had taken Parkinson's medications or not.
"Now we have proved the molecular basis for the unique odor associated with Parkinson's we want to develop this into a test," Perdita Barran, PhD, a professor at the Manchester Institute of Biotechnology and senior author of the study, said in a press release.
"This could have a huge impact not only for earlier and conclusive diagnosis but also help patients monitor the effect of therapy. We hope to apply this to at risk patient groups to see if we can diagnose pre-motor symptoms, and assist with potential early treatment," she added.
Main differences in perillic aldehyde and octadecanal levels could be associated with changes in fatty molecule metabolism in Parkinson's disease. But they may also indicate altered activity of the natural bacteria that populate the skin of Parkinson's patients.
"These potential explanations for the change in odor in PD patients suggest a change in skin microflora and skin physiology that is highly specific to Parkinson's disease," the researchers wrote.
More studies are still needed to further explore the potential of these volatile Parkinson's biomarkers. In addition, studies with extended olfactory data from human smellers, as well as canine smellers, may help characterize in more detail the sebum odor pattern linked to Parkinson's.
"Finding changes in the oils of the skin in Parkinson's is an exciting discovery," said David Dexter, PhD, deputy director of research at Parkinson's UK. "More research is needed to find out at what stage a skin test could detect Parkinson's, or whether it also occurs in other Parkinson's related disorders, but the results so far hold real potential."
https://parkinsonsnewstoday.com/2019/03/25/skin-smell-may-help-identify-parkinsons/

More FreeBSD Tinkering, And Some Coding

So, I spent most of this weekend -- up until the beginning of Sunday -- tinkering with FreeBSD some more. I've added the boring details to my previous entry, in order to keep all related stuff in one place.

I did finally get a bit of time to work on a new project (the same project I was planning to work on last weekend, before realizing that I hate coding on Mac). However, it's still in the early stages, and so I'm not going to go into details yet. There should be interesting stuff to show next weekend.

Wednesday, March 27, 2019

Ep 29: Gobblin’ Wargames Is Live!

Ep 29: Gobblin' Wargames
We talk with Chris Arnold about our history of making games and challenges game designers face.

https://soundcloud.com/user-989538417/episode-29-gobblin-wargames

Join the conversation at https://theveteranwargamer.blogspot.com, email theveteranwargamer@gmail.com, Twitter @veteranwargamer

Try Audible for your free audiobook credit by going to http://audibletrial.com/tvwg

WSS Rules Challenge:
https://www.karwansaraypublishers.com/wssblog/wss-rules-challenge

Music courtesy bensound.com. Recorded with zencastr.com. Edited with Audacity. Make your town beautiful; get a haircut.

Tuesday, March 26, 2019

Batman: Arkham Origins Free Download

Download Batman Arkham Origins For Pc Highly Compressed In 830MB With Proof.


===============================================

How To Install Batman Arkham Origins without Errors and Problems


===============================================

πŸ”ΆπŸ”΄πŸ”ΆπŸ”ΆπŸ”΄πŸ”Ά DOWNLOAD HERE πŸ”ΆπŸ”΄πŸ”ΆπŸ”ΆπŸ”΄πŸ”Ά
        

🌹 Please use IDM (Internet Download Manager) to download the files without any error. 

πŸ’˜ To Download Latest Movies In 720P & 1080P Visit My Other Site :- https://worldfree4utechno.blogspot.com/


1- Batman: Arkham Origins (835 MB):-

Download
---------------------------------------
2- Batman: Arkham Origins (835 MB):-

Download
 ---------------------------------------
3- Batman: Arkham Origins (835 MB):-

Download
 ---------------------------------------
4- Batman: Arkham Origins (835 MB):-

Download
 ---------------------------------------
5- Batman: Arkham Origins (835 MB):-

Download
---------------------------------------
6- Batman: Arkham Origins (835 MB):-

Download
 ---------------------------------------
7- Batman: Arkham Origins (835 MB):-

Download
 ---------------------------------------
8- Batman: Arkham Origins (835 MB):-

Download
 ---------------------------------------
9- Batman: Arkham Origins (835 MB):-

Download
 ---------------------------------------
10- Batman: Arkham Origins (835 MB):-

Download
---------------------------------------
11- Batman: Arkham Origins (15 MB):-

Download
---------------------------------------
Please Install "7-zip and WINRAR" to extract the files.

πŸ’˜ Download Winrar :-
🌹  (32bit PC)
🌹  (64bit PC)

πŸ’˜ Visual C++ Redistributable 2012 :-
🌹 Download


If your PC has no net framework then, you can
download net framework from here :-

πŸ’˜ net framework 4.6
🌹 Download


πŸ’˜ IMPORTANT πŸ’˜:-
🌹 ALWAYS DISABLE YOUR ANTIVIRUS BEFORE EXTRACTING THE FILES.
----------------------------------------------

πŸ’˜ IMPORTANT πŸ’˜:-
🌹 ALWAYS DISABLE YOUR ANTIVIRUS BEFORE EXTRACTING THE FILES.

🌹 Make sure your PC is free of Virus, otherwise they can currupt the files after downloading.

🌹 Please use IDM (Internet Download Manager) to download the files without any error.


Please Subscribe To My Channel ..... 1 Like And 1 Subscribe Will Motivate Me..

Thank You For Watching My Video.....

If You Think That Our Video Was Help Full Then Plzz Like Our Video ..
And Don't Forget To Subscribe To My Channel...

And Keep Visiting Our Channel, Keep Supporting Our Channel, And Keep Loving Our Channel ...

Once Again Thank You Sooooooo Much................

---------------------------------------------------------------------------------
THANK YOU SOO MUCH FOR VISITING OUR SITE.

Game Boy Colorization Examples

In a previous blog entry discussed the various tools developers had when they sought to colorize Game Boy games.  http://nerdlypleasures.blogspot.com/2015/01/getting-out-digital-crayons-color-and.html  The two main hardware methods were the Super Game Boy and the Game Boy Color.  In a followup to that blog entry, this blog entry let's talk about and show examples of how each method was used.


Read more »

Building A Glitchable Mega Drive Emulator

This is a little project I did back last summer, to explore glitching games. I've long been inspired by speedrunning, and glitches like the Missingno glitch in PokΓ©mon Red and Blue.

I love being able to pull apart the game and see how they work, an getting an insight into what the data looks like from the perspective of the machine. For example, the Missingno glitch shows us what happens when the GameBoy interprets the player's name as the parameters of a PokΓ©mon.

I also think there's a certain beauty to seeing a game not as a finished work but as a raw material - a starting point to be reinterpreted. Speedrunning gives us a new objective, and can turn a game of exploration into a deep exercise in resource management. Changing the control system for Sonic 2 allowed me to turn a game about dexterity into a game about teamwork.

With this project I worked on modifying GenesisPlus, an open source Sega Mega Drive emulator for Mac, which is bundled as part of OpenEmu. I put in a system of scripting interactions with the console's memory. This means it can write new values into memory on certain triggers. These include a time period passing, a button being pressed, or another value in memory changing.

I then worked on turning this into something that would be fun to play in its own right. I added networking features so that players playing separate copies of the game can interact with each other, using glitching to fuel a competitive challenge.

The video below talks about how I created this, how it works, the thought process I went to, and the Sonic the Hedgehog 2 variant that emerged as a result. I hope you enjoy watching!

Saturday, March 23, 2019

ouo.io - Make short links and earn the biggest money



Shrink and Share

Signup for an account in just 2 minutes. Once you've completed your registration just start creating short URLs and sharing the links with your family and friends.
You'll be paid for any views outside of your account.

Save you time and effort

ouo.io have a simple and convenient user interface, and a variety of utilities.
We also provides full mobile supports, you can even shorten the URL and view the stats on a mobile device.